TEGS’G VR prototype to premiere at ImagineNATIVE

17 Oct '17
For the past year we’ve been doing a deep dive into the world of VR. The result is an incredible 4 minute BETA of a linear narrative VR experience called TEGS’G (westwind), written and directed by Jeff Barnaby.
Constructed with Unreal Engine for the Oculus, the BETA sets up the world of a dystopian future Canada and introduces us to the character of SORA, a hacker and people smuggler who helps desperate refugees to have a future within the walled cities of the elite.
You can experience TEGS’G in Oculus Rift this Thursday to Saturday in Toronto at the TIFF Bell Lightbox as part of imagineNATIVE Film + Media Arts Festival. Click here for details.
We’re currently raising money to complete production on the project and you’re feedback would be extremely helpful, so if you can, please do come check it out and tell us what you think about it.
This project would not have been possible without the incredible support of our co-producers at the NFB and our technical development partners at Casa Rara Studio. Thanks to Producer Jelena Popovic, tech guru Eloi Champagne and Executive Prodcuer Michael Fukushima and thanks to Tali Goldstein & Ruben Farrus and the entire team at Casa Rara!

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